Dalet CubeNG Puts Broadcast Graphics Workflows In The Cloud
Dalet, a provider of solutions and services for broadcasters and content professionals, announced today the availability of a cloud-enabled version of its premium broadcast graphics solution for newsrooms, Dalet CubeNG, powered by the Brainstorm real-time graphics engine. The end-to-end graphics solution includes tools to create and manage the playout of superior 2D and 3D dynamic graphics and branding for news content across traditional, digital and social channels.
Tightly integrated within the Dalet Galaxy five environment, Dalet CubeNG can now run on public cloud infrastructure as well as on-premises, supporting real-time graphics creation with must-have features including CGs on the timeline with animated preview and burn-in.
“With this version of Dalet CubeNG, we not only optimize mobility with cloud infrastructure, but the connection to the Dalet ecosystem as well,” said Jérémy Krein, Dalet CubeNG product manager. “Natively integrated, Dalet CubeNG’s broadcast graphics workflows provide a first-class user experience that we continually improve upon. Journalists can browse their video and image titles through Dalet Galaxy five and retrieve assets to build image-rich stories and engaging visuals from anywhere, using the Dalet CubeNG plugin. The familiar interface and simple-to-use tools make the entire experience seamless, allowing users to focus on creating graphics that up-level the visual news narrative across traditional, digital and social channels.”
New resource optimizations enable organizations to scale both projects and concurrent users with maximum efficiency.
Krein explains: “Dalet CubeNG distributes time-intensive processing jobs such as burn-in and animated preview across multiple file-based engines in parallel. This is a significant time-saving whether you are working in the cloud or on-premises.”