Vizrt, a provider of software-defined visual storytelling, real-time graphics, and augmented reality, announced the upcoming release of Viz Engine 5, what it calls “the most powerful live graphics compositor in the world.” Designed to take the pain out of live graphics production, it provides access to adaptive graphics — an intelligently automated way to deploy […]
Pixotope Technologies, a provider of live augmented reality and virtual production solutions, has appointed Brian Olson as its new vice president of sales, covering North America. He joins Pixotope following an extensive background in media and broadcast production as well as strategic business development, technical execution and troubleshooting for an international client base. Olson will […]
Silver Spoon continues to augment its real-time animation and virtual production capabilities with the hiring of new head of production, Angela Cardetti. The recent enlistment follows the studio’s expansion of operations to Los Angeles in addition to their New York base. Silver Spoon’s virtual production broadcast projects include the Super Bowl, CBS’s March Madness, Fox’s […]
Video walls continue to dominate studio design trends in the U.S. with ever-broader use framed by the “warmth” of natural materials and local personality. Abroad, newsrooms have been more embracing of the virtual reality sets of which domestic broadcasters are still wary. Above, FX Design Group designed and installed the KHON Honolulu set, which features large video walls.
Chyron today announced the release of Prime VSAR 1.7, calling it “a significant step forward” in the company’s mission to help broadcasters maximize and monetize the content they can generate with Unreal-driven virtual sets and augmented reality. This latest release implements Unreal Engine 4.26, increases cameras per Prime VSAR engine, and adds a host of […]
Nate Johnson, director of weather operations for NBCUniversal Local, says the group’s NBC and Telemundo stations are using augmented reality to enhance weather reporting. Every tool counts, he emphasizes, since competition for talent is getting stiffer as Fox readies its own weather network. Note: This story is available to TVNewsCheck Premium members only. If you would like to upgrade your free TVNewsCheck membership to Premium now, you can visit your Member Home Page, available when you log in at the very top right corner of the site or in the Stay Connected Box that appears in the right column of virtually every page on the site. If you don’t see Member Home, you will need to click Log In or Subscribe.
Cutting-edge news technologists from The Weather Channel, CNN, Brainstorm and Planar are leading a vanguard of broadcasters into including augmented and virtual reality in their presentations. They told a TVNewsCheck webinar last week that advances in video game technology are making that possible.
Augmented reality has had a prominent role in election coverage in the United States, but it was pared down a bit for this year’s 2020 general election, while internationally it was giant.
Univision Network Chief Meteorologist Albert Martinez will join HellerWeather’s Tim Heller and The Weather Company’s Mike Convey for a TVNewsCheck webinar focused on elevating local TV weather segments to more effectively compete with digital platforms. Key to their strategy: storytelling with augmented reality. Register here.
Broadcasters won’t be hampered by remote working conditions for election night 2020, and they have a bevy of new graphics and augmented reality tools to help them tell the story. Above, Broadcasters can make complex data easy for viewers to grasp through augmented reality objects generated by Brainstorm graphics using real-time data from different sources. A Punt, a regional channel in Spain, covered municipal elections, and this interactive map shows the winning party in each town, with detailed results for the seats won in each town are shown on the chart of the left side. The bars on the bottom show a rundown of all the cities, in alphabetical order, with the results in real time.
Apple plans to add bonus augmented reality content to its Apple TV+ streaming video service. The new feature is said to take aspects of scenes in a TV show, such as characters or objects, and display them on the viewer’s iPhone or iPad so they can be seen as if they existed in the user’s surrounding environment.
Despite pushing newsrooms temporarily into mostly remote production, set design vendors say COVID-19 won’t have a lasting effect on where sets were heading before the pandemic. They say viewers are likely to see more LED panels and walls, virtual sets and augmented and virtual reality usage in news studios. Above, for the TF1 broadcast news studio in France, Planar delivered a 750-square-foot curved video wall.
Robotic pedestals for newsroom cameras are fast evolving, allowing for more creative shots, AR and VR integration and far greater operational efficiency. Next up: full autonomy. Above: The Telemetrics OmniGlide Roving Platform features an innovative new drive system that is completely automated and leverages advanced software and XY sensors to “learn” the environment it is operating in.
Zero Density Partners With The Weather Channel Zero Density will provide its cutting-edge virtual studio and augmented reality technology for The Weather Channel’s Immersive Mixed Reality presentations that use the latest technology to create awareness among its audiences with visually-striking disaster scenarios. Zero Density said its hyper-realistic graphic renderings and Hollywood-level visual effects “will communicate […]
Developments in TV news graphics have seen a host of improvements from better real-time flexibility to more streamlined workflows and even monetization prospects.
Virtual and augmented reality give journalists the ability to tell stories that the audience can experience rather than simply consume. Both involve computer-generated imagery but use it differently.
When VR first made its major CES reemergence via Oculus Rift years ago, it was jaw-dropping. Those moments, since, are harder to come by. But there were discoveries, and trends, and things to talk about in AR and VR AT ces 2018. You just had to pay attention.
NewsTECHForum panelists agree that virtual sets and AR are the next step in news production. They’ve become practical because computing power has increased to the point where it can render “photo-realistic” backgrounds and graphics.
While AR shows more promise than VR, there has yet to be a “killer app” that everyone must have, the way smartphones have become essential for navigation and everyday snapshots. Rather, people will discover AR over time, perhaps a few years. Someone renovating or moving might discover the furniture apps. New parents might discover educational apps. Those people might then go on to discover more AR apps to try out. But just hearing that AR is available might not be enough for someone to check it out.
AR, mixed reality, VR, immersive computing: how many terms can reality take? The AR-VR turf wars have begun.
We’re not far from the day when any printed magazine or newspaper will be able to break free from its historic physical limitations by including a dynamic digital layer. Augmented reality has the potential to revive the once-thriving, now-desiccated print industry — but it has to be done right.
The main takeaway from Facebook’s F8 developer conference was that the social media giant is making big bets on augmented and virtual reality. Worldwide revenues for the augmented reality and virtual reality market are projected to approach $14 billion in 2017. But that’s forecast to explode to $143 billion by 2020. But Facebook is hardly the only company making big AR/VR plays.
The same augmented reality technology that makes Snapchat filters and Pokemon Go addictive can transform TV broadcasts into captivating experiences that engross your audience. AR superimposes digital images or text on live video in real time. The use of this technology allows broadcasters to explain and tell stories in entirely new ways, and it couldn’t be more needed.
Advocates of a mainstream existence for virtual reality and augmented reality content generally bet that the pathway to that existence is a header — as in helmets, goggles or something else people wear on their heads. Mobile devices rate a distant second, as in smartphones or Google’s Cardboard product. But after Digital Hollywood’s annual Media Summit last week in New York City, all bets are off.
Entravision, owner of Univision- and Unimas-affiliated stations, will launch a digital content initiative through an investment and partnership with Chanclazo Studios, a digital production studio that creates and distributes short- and long-form 3D animation, virtual reality and augmented reality content for Hispanics.
Both augmented reality and virtual reality offer different results for publishers. Here’s a look at some of the best AR and VR practices and strategies currently being used by media. What works for one might not work for another, but if your kids were hunting for Pokémon this summer (or maybe even you were), then read on to see what the buzz is all about.
Whether it’s virtual or hybrid sets, Ka-band satellite contribution or tools to make story-centric workflows a reality, the shape of TV news production, presentation and even publishing — not just to air, but to multiple platforms — is changing. Here’s a look at five important technologies that are helping to transform television news. Above, a virtual set in use at Raycom’s WBTV Charlotte, N.C.
From repacking TV spectrum to make way for wireless companies to the next-generation ATSC 3.0 television transmission standard; from IP-based workflows to news technologies and workflows, the television industry expended a lot of time, money and effort this year to position itself for where it must go. This is Part 3 of TVNewsCheck’s annual Year in Review for 2015. Part I, which appeared Monday, reviewed the year’s happenings in local and broadcast network news. Part 2, which ran Tuesday, recapped the year’s highlights in business, regulation, syndicated and broadcast network programming and new media. And Part 4 on Thursday will remember the electronic media luminaries who died during 2015. Read all of the 2015 Year in Review stories here.
Virtual sets or augmented reality represents a totally new way of producing news, and whether — or how — to tap the technology can be market-dependent. While viewers in some markets may be able to handle bold moves like virtual sets, others may be better suited for a more conservative approach.
In next year’s elections, there’s likely to be a noticeable uptick in the use of high-tech tools by stations like WBTV Charlotte, N.C. (above), to help viewers better understand the shifting political fortunes of candidates and parties and add a little on-screen pizzazz in the process.
For broadcasters, the big payoff from mobile and social media comes when viewers tune in to watch the local weathercast. When they do, they’ll find several new presentation and forecasting tools that make weather on the big screen even more accurate and easy to understand. One impressive new presentation tool finding its way into weather and traffic reports is augmented reality, or AR. Above, KWTV Oklahoma City displays wind shear warnings using Baron Services tech. This is the final installment of a three-part special report on weather. Read all the stories here.
Gray Television began a serious evaluation of a hybrid of hard and virtual sets, augmented reality and immersive graphics about 18 months ago. The station group wanted to find new, flexible ways to customize local content in a way that engages viewers. Now it’s preparing to introduce the technology at some of its stations, emphasizing the need to use virtual to “support the content, augment what is going on with that content — not get in the way,” according to Jason Effinger, the group’s tech SVP.