Maxon Adds Unreal Engine Support For Magic Bullet Looks

Hot on the heels of its Version 15 release of Magic Bullet, a collection of tools for color correction, finishing and film looks, Maxon rollsout a “feature-rich” Service Pack release of Magic Bullet Version 15.1. This latest release for the first time boasts support for Epic Games’ Unreal Engine 4, enabling users to employ Looks’ […]

Chyron Names Hayes Stamper Product Marketing Manager

Chyron today added Hayes Stamper to its marketing team. Stamper brings a wealth of industry and marketing experience, having worked previously in high-profile positions serving broadcast technology. He will focus primarily on products for the broadcast news vertical, including CAMIO, Chyron’s MOS integration offering; AXIS, an order management system for maps, charts, financial quotes, and […]

ASG Partners With Ross Video For Real-Time Graphics Creation Within Virtual Production Control Room

Advanced Systems Group (ASG), a solutions provider for media creatives and content owners, today announced it has partnered with Ross Video to provide real-time motion graphics for ASG’s new Virtual Production Control Room (VPCR). Ross Video’s XPression real-time motion graphics generation system integrates seamlessly within the VPCR remote production service, ASG says. With the XPression graphics platform, users can produce […]

Vizrt Enhances Sports Offering With Unified I/O With Vizrt XR Venue

Vizrt, producer of software-defined visual storytelling tools (#SDVS), today announces the release of its premiere real-time virtual enhancement solution for sports — Vizrt XR Venue. Featuring Viz Arena 5, the XR Venue solution empowers the world’s leading sports broadcasters to enhance valuable content with captivating, state-of-the-art live AR graphics. With this release, XR Venue enters the IO platform, Vizrt’s backbone for future sports developments. Together with XR Playbook, launched earlier […]

‘NBC Nightly News’ Makes Permanent Move To Studio 1A

Why Good Graphics Are Essential For Reporting On Climate Change

Data visualization can help people grasp the challenges that lie ahead.

Inside Look S, The New On-Air Design Of NBCUniversal Local

WDSC Boosts Branding With StreamMaster Graphics Engine

Pixel Power, a global provider of master control playout, automation and graphics, has delivered a StreamMaster software-defined graphics engine to Daytona State College’s noncommercial WDSC Daytona Beach, Fla. The sophisticated graphics and branding system operates autonomously under the control of the station’s existing ADC automation system. StreamMaster draws on Pixel Power’s four decades of graphics […]

Dalet Updates CubeNG News Graphics Platform

Dalet, a technology and service provider for media-rich organizations, has introduced key updates to its Dalet CubeNG platform, a graphics solution for news workflows. Fully integrated across Dalet Unified News Operations, Dalet CubeNG leverages the Brainstorm real-time graphics engine to deliver 2D and 3D branding as well as engaging visual storytelling across broadcast, social and digital channels. The scalable, […]

News12 Chooses Polygon Ipsum And Unreal Engine For Additional Master Control Room Graphics Channels

Polygon Labs, a studio specializing in interactive data applications and visual branding, says that News12 Networks has selected its data aggregation and visualization platform, Ipsum, which is fully integrated with Epic Games’ real-time 3D creation platform, Unreal Engine. News12 Networks, consisting of seven local cable news channels in the New York area, owned by Altice […]

Pixel Power Integrates SRT Into StreamMaster, Joins SRT Alliance

Pixel Power, a global provider of graphics and software-defined master control playout, has joined the SRT Alliance, the open-source initiative dedicated to overcoming the challenges of low-latency video streaming. The company said the move “will support Pixel Power’s flexible solutions for master control playout with fully integrated graphics and branding.” The SRT Alliance, founded by […]

ShotTracker and IMPACT Partner To Boost NCAA Basketball Media Platform Engagement

DDSports Inc. (ShotTracker), a sports technology that captures rich performance data via sensors and provides statistics and analytics with sub-second latency, today announced a new partnership with IMPACT to expand content creation around and visualization of, ShotTracker’s real-time analytics, which have been deployed to a growing number of NCAA men’s and women’s basketball broadcasts. IMPACT […]

NBC Rolling Out New Graphics That Let Peacock’s True Colors Shine

Chyron Enhances Axis With Optimized UI, Richer Maps Data, Tighter AP, Getty Integration

Chyron has rolled out what it calls “major enhancements” to its popular web-based Axis order management and graphics creation toolset. These updates include the redesign and optimization of the web-based user interface; a significant expansion of the Axis maps module to include the latest geographic data sets, covering both North America and continental Europe; and […]

Nxtedition And Singular.live Partner For Automated Graphics

Broadcast specialist Nxtedition has formed a partnership with Singular.live, a cloud-native graphics platform. Together, users will be able to add dynamic, responsive graphics and overlays into playout timelines in an HD-SDI/IP environment, “greatly adding to the operational convenience as well as connecting information and engagement into the live output,” according to Nxtedition. Singular lets users create and control […]

‘Today’ Gets New Graphics With Dynamic Angular Elements

Viz Artist 4.2 Free Edition And Viz Artist In Residence Program Debut

Vizrt, a global provider of software-defined visual storytelling solutions for media content creators, today announced the free edition of Viz Artist 4.2, the real-time 3D graphics design tool that unleashes the creative power of the world’s top broadcasters and storytellers. Also launching today is the Viz Artist in Residence program, initiating the search for the world’s greatest Viz Artist designer. Vizrt’s software ecosystem for graphics is […]

Vizrt Intros Vizrt Channel Branding With Flexible Access

Vizrt, a global provider of software-defined visual storytelling solutions for media content creators, today debuted Vizrt Channel Branding. One of five software Solution Suites made available exclusively through Flexible Access, Vizrt Channel Branding makes complex channel branding graphics simple for customers faced with the growing need to promote more content across more channels. The company […]

Brainstorm Part of 5GMediaHUB Project

Brainstorm, a manufacturer of real-time 3D graphics and virtual studio solutions, is participating in the 5GMediaHUB project, which aims to accelerate the testing and validation of media applications with 5G technology. Brainstorm will lead the definition of the different cases of use of the project, its technical requirements, KPIs and will also establish the basis on […]

Mo-Sys Launches StarTracker Sports Studio

Mo-Sys Engineering, providers of virtual production and image robotics, and Hyper Studios, suppliers of cloud broadcast graphics, have created what they call the first virtual production system with data-driven sports graphics. StarTracker Sports Studio combines a complete virtual production system, based on Epic Games’ Unreal Engine, and capable of generating moving camera virtual studios, augmented […]

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Chicago’s ‘The U’ Creates New Graphics Entirely In-House

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TVN Tech | CBS Ready For Socially-Distanced Super Bowl

New camera angles and innovative AR graphics will mark Tampa’s Super Bowl LV with a sparser crowd allowing for novel camera positions and experimentation.

MotoGP, Dorna Turn To Viz Arena For Virtual And Augmented Reality Graphics

Grand Prix motorcycle racing site MotoGP has introduced cutting-edge graphics using Viz Arena software from Vizrt. Viz Arena enhances sports coverage during live broadcasts with virtual and augmented reality graphics added over stands in a stadium, beneath players on the field, or in the case of MotoGP, on the infield of a race track. Dorna, […]

Ross Releases V16 Of Piero Sports Graphics Analysis Solution

As part of the Ross Live Season 2 series of presentations, Ross unveiled the latest version of its Piero sports graphics analysis solution. Acquired by Ross Video in February 2019, Piero uses image recognition and state-of-the-art graphic overlays to augment sports content with visually engaging and informative effects. Broadcasters around the world use Piero to […]

Ross Releases Version 10 Of XPression

Ross Video has released Version 10 of the XPression real-time motion graphics platform. A “substantial upgrade” from previous releases, Ross says XPression V10 adds enhanced support for HDR workflows, multi-engine control for non-MOS workflows, HTML5 enhancements and third-party vendor support. Ross has enabled customers to evolve their workflows and work in HDR on XPression as […]

ChyronHego Releases Prime 3.7

ChyronHego today released Prime 3.7, the latest iteration of the company’s flagship graphics solution. The company said “a primary focus for this release is fulfilling the highest expectations of operators in a fast-paced live playout environment. ChyronHego has a long legacy of understanding and serving the needs of control room and truck personnel, and Prime […]

Ross Video Supports mDots For 55th Academy Of Country Music Awards

The Academy of Country Music (ACM) Awards are held live in Nashville, but the spiritual home of country music looks a little different in 2020, and the awards have also taken on a different complexion to reflect the ongoing pandemic. While the awards ceremony took place live last night in Nashville CBS, some of the […]

Blackbird And MOOV Partner To Enrich Fast Turnaround Sports Video Content

Blackbird plc, developer and seller of the cloud video editing platform, Blackbird, and MOOV, a sports and events graphics company, have partnered to enrich fast turnaround sports video content with an integrated solution that streamlines cloud video workflows. Blackbird’s cloud video clipping, editing and distribution platform provides rapid access to video for the creation of clips […]

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TVN Tech | Upping The Election AR And Graphics Game

Broadcasters won’t be hampered by remote working conditions for election night 2020, and they have a bevy of new graphics and augmented reality tools to help them tell the story. Above, Broadcasters can make complex data easy for viewers to grasp through augmented reality objects generated by Brainstorm graphics using real-time data from different sources. A Punt, a regional channel in Spain, covered municipal elections, and this interactive map shows the winning party in each town, with detailed results for the seats won in each town are shown on the chart of the left side. The bars on the bottom show a rundown of all the cities, in alphabetical order, with the results in real time.

Jenn Paonessa To Head ChyronHego’s New Venues Solutions Division

ChyronHego today announced that Jennifer Paonessa has been promoted to director of the company’s new Venues Solutions division. Focusing on custom, workflow-driven graphics solutions, Venues Solutions delivers an end-to-end sports production ecosystem that combines traditional LED content control, advanced graphics creation, and enhanced virtual and data visuals to help users boost fan engagement, team branding […]

Dalet CubeNG Puts Broadcast Graphics Workflows In The Cloud

Dalet, a provider of solutions and services for broadcasters and content professionals, announced today the availability of a cloud-enabled version of its premium broadcast graphics solution for newsrooms, Dalet CubeNG, powered by the Brainstorm real-time graphics engine. The end-to-end graphics solution includes tools to create and manage the playout of superior 2D and 3D dynamic graphics and […]

ChyronHego Releases Prime Graphics 3.6

ChyronHego today introduced Prime Graphics 3.6, the newest version of its platform for real-time graphics authoring and playout. With this release, ChyronHego says it keeps its promise of “One platform, multiple use cases,” extending Prime Graphics to support augmented reality graphics in live studio environments and adding new productivity tools that simplify and accelerate design […]

Sarah Deas Joins Pixel Power To Strengthen Sales Team

Pixel Power, a global provider of graphics production and playout automation, has appointed Sarah Deas to its head office team. Deas will provide internal sales support to the sales teams in the Cambridge base and regional offices in North America, South-East Asia and the Middle East. Pixel Power said it “continues to invest in staff […]

Vizrt Releases Viz Social Powered By Never.no

Vizrt, a global provider of software-defined visual storytelling tools for media content creators, today debuted Viz Social powered by Never.no. Viz Social is a cloud-based subscription service that allows editorial staff to moderate and curate social media content for broadcast in new and truly innovative ways. Delivered in collaboration with audience engagement specialists Never.no, Viz […]

Broadcast Pix Rolls Out StreamingPix

Broadcast Pix has launched StreamingPix, which it calls “a complete live production and streaming solution designed for easy set up and use, yet powerful enough to produce compelling professional content.” Aimed at companies from aquariums to zoo’s — churches, corporations, events, schools, universities and all users who want to take streaming to the next level. […]

FOR-A Delivers Video Switcher Integration With Technology Partners

FOR-A Corporation of America has built integrated live production solutions that combine its HANABI series of video switchers with Variant Systems Group replay systems, ClassX graphics and playout software, ODYSSEY Insight video servers, and Brainstorm Multimedia virtual studios. “Together with our technology partners, FOR-A is creating live production systems that make integration easier and more reliable,” said Ken […]

Pebble Beach Virtualizes 2020 Tradeshow Presence

Pebble Beach Systems, an automation, content management and integrated channel specialist, is organizing “virtual stands” for CABSAT from March 31 to April 2, and for NAB on April 20-22, with the aim of “enabling the most important side of any trade show — open discussion.” Alison Pavitt, marketing manager, Pebble Beach Systems, said: “Trade shows […]

Avid Cancels NAB Show, Connect 2020

Avid’s new product introductions will take place online in April. Avid and ACA will host regional Connect events after public safety is assured.

Fox Illustrates Super Bowl With New Graphics

Fox Sports‘ coverage of Super Bowl LIV included a new graphics package with an emphasis on stats and an illustrated twist.

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TVN Tech | Fox Tackles Monster Super Bowl Production

Fox will use more than 100 manned and robotic cameras to cover the game, including 24 “Super-Motion” cameras to support replays; 20 goal-line and end-line pylon cameras; wireless “Line to Gain” cameras that travel up and down the field in alignment with the first-down marker; and two different SkyCam systems which operate at different elevations. It will also use 72 field mics, as well as wireless player mics, to capture game audio. And that’s just scratching the surface.