SMPTE Spells Out AI Standards Process

Renard Jenkins, SMPTE president, along with AMD’s Fred Walls and EBU’s Alex Roulex explore the ongoing development work for AI standards currently in progress at SMPTE. They emphasize the importance of standards development, interoperability and authentication as key components to adoption which need to be integrated into the development and deployment process of the technology.

Paul Hearty Named Chair Of ATSC Standards Technology Group

The board of directors of ATSC, the broadcast standards association, has named Dr. Paul Hearty of Samsung Electronics as chair of the ATSC technology group that oversees the ATSC 3.0 […]

SMPTE Rapid Industry Solutions For On-Set Virtual Production Publishes Camera & Lens Metadata Project For Public Comment

SMPTE, the global society for media professionals, technologists, and engineers, has released its Rapid Industry Solutions (RIS) On-Set Virtual Production Camera and Lens Metadata project. The RIS On-Set Virtual Production […]


Broadcasters Still Hesitate On IMF, But UHD May Help

Unlike studios and streamers, U.S. and international broadcasters have been reluctant to embrace the Interoperable Master Format. Their move to UHD programming and gradual operational shift to the cloud may change that.


Universal Studios’ Chang Fixes Her Gaze On 2030

Annie Chang, VP of technology at Universal Studios, is one of two recipients of this year’s TVNewsCheck Women in Technology Futurist Awards. Her work has her anticipating workflows and asset management a decade ahead of where the industry is now. Register for TVNewsCheck’s Women in Technology Awaerds presentation and Technology in a Changing Media Ecosystem webinar with the winners here.


Virtual SMPTE Tackles Changing Industry

In largely prerecorded sessions, SMPTE’s annual conference this week has drawn about 1,300 attendees and had a focus on esports. Using the cloud for everyday production was another emphasis. Above, the Virtual Tour of Flanders esports event, produced by race organizer Flanders Classics, cycling simulator firm Bkool, cloud production vendor Kiswe and VRT’s sports channel Sporza, featured 13 professional riders racing a simulated course on stationary “roller” setups at home.

MPEG Founder Declares ‘Death’ Of Standard

The founder of the most widely used digital video standard of the 20th century says the group that developed it has closed up shop, adding that the standard is officially “dead,” killed off by the International Organization for Standardization, which he derided as a “feudal organization.”

SMPTE Releases Revisions to IMF Standards Documents

SMPTE has introduced a series of revisions to the SMPTE Interoperable Master Format (IMF) standards documents (SMPTE ST 2067) to ensure compliant implementation, bring additional features to the IMF system, […]

ITU Adopts ATSC 3.0 As Worldwide Standard

Developed by hundreds of industry experts who sought to create a state-of-the-art broadcast system based on the same internet protocol language used by over-the-top services, ATSC 3.0 “greatly expands flexibility and adaptability for broadcasters, allowing them to transmit data that will both enhance TV broadcasts and provide new revenue opportunities,” ITU said

Broadpeak Joins ETSI, Strengthens Involvement In 3GPP Development

Broadpeak, a provider of content delivery network (CDN) and video streaming solutions for content providers and pay TV operators worldwide, is now a member of ETSI, a leading standardization organization […]

CTA Announces AR/VR Standard Terminology

SMPTE, DPP To Tackle IMF Specification


HbbTV On U.S. Broadcasters’ Agenda For IBC

The global interactive broadcasting standard will be the focus of U.S. broadcasters at next month’s IBC gathreing in Amsterdam. Says Kevin Gage, NAB’s chief technology officer: “Our job is to go look at what are potential future capabilities of television in the U.S. The outreach with HbbTV is all part of the learning process.”