Vizrt Introduce IT-based 3D Compositing System

Vizrt  announced today that it has developed a new version of its real-time 3D compositing system Viz Engine with of IP in and IP out as well as real-time compositing  of IP streams with graphics.

With an IP-based workflow, broadcasting enters the IT world. Instead of SDI cables and routers built through a TV station’s infrastructure, users need a network connection to distribute video.

“This innovative solution changes the traditional SDI workflow of broadcasters to a IP streaming and file-based workflow, allowing them to increase speed and volume while retaining high quality,” said CTO Petter Ole Jakobsen in a statement.

“The cost of the solution puts the highly capable Viz Engine in the reaches of web-based productions as well as allows broadcasters to bolster their efficiency by directly rendering to any platform during a live broadcast.”

According to Vizrt, the latest version of its Viz Engine allows for IP-based streaming video IO. Graphics and video are composited in real-time and output as a stream that can be many formats from online, to mobile devices to live on-air. With no need for an expensive video card, the system takes up less rack space. The IT infrastructure makes it highly portable for OB vans and very affordable for broadcasters.

Multiple Viz Engines can render the same content and output different formats for multiple platforms. All in real-time, eliminating the need for transcoding to each platform.


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