NAB Show: Zero Density Previews On-air Graphics Solution

Today, in a press release, Zero Density announced ZD | OAG, an on-air graphics solution that gives broadcasters all the software and hardware they need to leverage Unreal Engine for all types of productions including news, entertainment, elections and more. Featuring the latest Ada generation NVIDIA GPU and Zero Density graphics software, ZD | OAG lets broadcasters tell immersive stories with photoreal UltraHD visuals – straight out of the box.

“We thought photoreal graphics should not be limited to virtual studios and extended it to on-air graphics with ZD | OAG,” says Zero Density CEO, Ofir Benovici. “With support for real-time external data feeds, automation systems, and integration to NRCS systems through MOS protocol, ZD | OAG takes the guesswork out of setting up an on-air graphics workflow. Anyone can start using ZD | OAG as a standalone product or with other Zero Density solutions depending on what their project requires.”

Designed to meet the unique high demands of broadcast production, including 24/7 operation, ZD | OAG’s custom graphics tools are built on top of Unreal Engine and let users take advantage of animation control, text effects and more to create stunning visuals with ease, the company said.

“The software and hardware bundle also includes Zero Density’s universal control UI, RealityHub, which lets broadcasters control everything from real-time graphics to robotic cameras – all in one place,” said the statement. “ZD | OAG is available through a subscription program, enabling users to subscribe to the software and lease the hardware from Zero Density at reduced upfront costs and increased flexibility compared to the perpetual license scheme. Users will always have access to the latest version of the product or service as well as technical support, no matter where they are located.”

Here are some more details the company disclosed in the statement:

  • Eye-catching Graphics – At the core of ZD | OAG is Unreal Engine, which is the industry-standard for photorealistic graphics. With tools for easy animation, text effects and automation, ZD | OAG is a complete Unreal Engine-based solution that can be used for anything from news to entertainment, live sports, elections, game shows, and more.
  • Unified Control Hub – users can leverage Zero Density’s web-based control application, RealityHub. This versatile platform provides seamless integration with newsroom and automation systems and interfaces for external data feeds, ensuring broadcasters have all the necessary tools to effectively manage their graphics workflows.
  • Stress-Free, Futureproof Productions – ZD | OAG’s subscription model allows users to pay for all they need to create photorealistic graphics on an annual basis, offering a more cost-effective option than making large upfront payments for hardware and software licenses. Customers will always have access to the latest product or service updates included in the subscription fee and can cancel or modify their subscription at any time.

To learn more about ZD | OAG, visit Zero Density at booth N1817 during the NAB Show.


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